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feat: add inpaint mask generation functionality
uses rembg, see https://github.com/danielgatis/rembg
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@@ -35,6 +35,10 @@ default_parameters = {
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inpaint_engine_versions = ['None', 'v1', 'v2.5', 'v2.6']
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performance_selections = ['Speed', 'Quality', 'Extreme Speed']
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inpaint_mask_models = [
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'u2net', 'u2netp', 'u2net_human_seg', 'u2net_cloth_seg', 'silueta', 'isnet-general-use', 'isnet-anime', 'sam'
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]
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inpaint_option_default = 'Inpaint or Outpaint (default)'
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inpaint_option_detail = 'Improve Detail (face, hand, eyes, etc.)'
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inpaint_option_modify = 'Modify Content (add objects, change background, etc.)'
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